So lets go back to the grim dark distance pasted & have a look, GW was a very different company then then it is to day, now I not going to say that back then it wasn't about making money because very business has to make money or they go out of business.
The different I think in them days was that the people running the company then where not as business mined as they are to day, which meant games designers had more freedom then they do today.
Anyway enough of all of that, lets have a look & see what did the games designers ever do for us ? well a lot to be honest as the 40K universe they created wasn't just about big battle's on planets it was a lot deeper then that.
A universe that was so weird & wonderful that players of the games just fell in love with it, games such as Epic which is a 6mm game of huge armies where space marines deploy in whole companies & titans roam freely across the table.
|small is beautiful
Next up the real elephant in the room Inquisitor a game set at 54mm scale which meant you got very detailed models a real painters dream & a game like battle fleet gothic where you would only ever have a couple of models on the table.
|your an odd size
Another one set away from the big inter galactic battles was Necromunda, with these games taking place in the lower reaches of the massive hive cities of the 40K universe where gangs battled it out for survival.
Spacehulk the last of the 40K giants (I know there was space crusade & some others) again a very different game as it's is unlike the others & ia a board game.
|sometimes there are things more scary inside spacehulks then geanseaters