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Wednesday 31 January 2018

Blood Sacifice, Pulp Alley Solo ARR

                                             NICKEL & DIME PRODUCTIONS PRESENT
                                                                Perilous Island
                                                 A story by Dave Phipps at Pulp Alley
                                                      Chapter Six, Blood Sacrifice
Collins" Where the hell has Moore got to ? there's no sign of him"
Grace " I shouldn't have left him when he was down, but he said he was alright I hope that thing from the lagoon hasn't got him"
Collins" Now don't start blaming yourself Grace, I'm sure he'll turn up"
Just then a native woman approached them.
Woman" My name is Zome, come quickly your friend in the pit they put him"
Collins "Hold on a minute, you speak English how & who put him in the pit & why ?"
Zome" Yes Professor Forbes he learn me, but that's not important, your friend in great danger he is"
Collins" Ok lead the way"
The plots points are Moore major plot point in the pit which is extremely perilous, a small statue near the top centre of the picture, a strange glowing thing just beside the pamtree, a backpack beside  the rocks & Sgagunia  of which  6" of him  is extremely perilous because of his followers
As Zome lead the way she explained to the group that Shagunia the witchdoctor against the elders of the tribe's wishes  had started to make human sacrifices at the pit of the snakes & that many of the young man of the tribe had taken to following him.
As they came closer they began to hear a chanting
BB's deployed, Zome is a level 2 ally  for this game
The same chanting has also lead the German this way.
The German deployed in two groups.
Hess & Helga head for the backpack
Gloup & the rest of the Germans  move froward & Gloup notices some strange thing glowing on the ground.
 The BB's start to spread  out 
Collins spots Moore in the pit & calls out " Hang on Cliff we'll get you out of there"
Turn 1, As the Germans roll on the random event table stopped anyone from doing more then walking & the cards didn't effect anything so turn 1 was a simple enough turn,AKA nothing happened lol
Dowl at the same time put a slug into Brown, who falls to the ground in pain
Grace not to be out done  brings the pain to Muller
Zome tells Collins to be careful many snakes in the pit
Hess picks up the backpack, while
Helga & Dowl waste lead on one another
Turn 2 Again the cards didn't play much of apart, but we'd a bit of action & Muller failed his recovery roll so is out of the game, while Hess has a Minor plot point & Gloup has one success on another.
As Brown & Fritz take up apposition  to cover the pit

Tentacles from the strange glowing thing lash out at  Gloup 
& with Helga busy trying to get by Shagunia's followers while been covered by Hess, Grace takes off after Zome who has headed for a small stature that she's told her Forbes was very interested in before he left.
Collins decides its now or never & drops down into the pit while Dowl gives him some covering fire
Turn 3 was like the clam before the storm with both sides getting ready for what was to come, the only card of note was Helga's the clam which stopped every one doing anything other then walking, Gloup fell fowl of the plot point perilous went down but passed his recovery 
Helga approaches Shagunia , & lets off a shot 
Which see 'shim & his man take flight

Dowl who's covering Collins in the pit drops Frits but can't reload fast enough to nail Brown who gets a shot off at Collins wounding him

But hero's are hero's for a reason & Collins  take Brown down with return fire
Dowl watching over Collins gets blindsided by Hess & goes down 

Moore" they've drugged  me Delbert  I don't think I can climb  out of here" Collins" we'll get out old boy don't worry"
Collins" There you go, I told you we'd get you out"
Turn 4 The Germans now have 2 minor plot points while the BB's have the major one, the 3 cards where all perils Helga & Brown passed their's but Fritz failed his & went down, Gloup failed to get the other success he need to complete the plot point & was later shot by Grace going down, Brown Fritz & Dowl also went down while Collins was wounded. recovery Collins & Dowl passed while Brown Fritz & Gloup failed & went out of the game.
As Collins climbs out, Helga never one to miss an opportunity fires on him & nicks him 

but Collins fires back sending her tumbling to the ground, suddenly Shagunia & his followers reappear, standing over Helga  Shagunia thinks what a great sacrifice she'd be
Hess  shots at Collins  but comes under fire himself
from Dowl
Grace is now at the statue  & finds a note someone has left
Zome bids Grace farewell & heads off
Collins & Hess put their difference's aside & rush to save Helga from Shagunia
Turns 5 & 6 with only two Germans left where fast & at the end of the game the BB's where all still standing & had the major plot point while only Helga & Hess where left on the German side & had one minor plot point

Designers Note, with the way things had gone for the BB's I wasn't surprised when I roll for this mission that it was one of the BB's which turned out to by Moore in the pit leaving them a man down, so I decided for the first time in the campaign to have one of the leagues use some of their resources & as luck would have it the BB'S had only had one back up point leaving to them having to swap 2 tip off points for 1 back up point to get a level 2 follower, but luck is a fleeting companion as you can see from this game as it was the Germans turn to fall fowl of bad dice & cards.
On the card side of things as you might know I'm play testing some new ones for Dave, so unlike how I did it in the last game which I wasn't happy with I decided to not really go into them this time.

From the story side of things I didn't want to just have some random guy just pop up out of nowhere as we are on an island don't forget, so I went with a native woman who was a level 2 scout & was rewarded I think by this as as the game worked out she didn't have to do anything : )

So for the first time in the campaign the BB's are a head on reputation but are way behind on resources which could play a big part later on, next time it will be the Sinister Swamp which leaves me with some work to do because like the pit I don't want the swamp areas sitting above ground so I need to make up some more tiles.

Final note before I go, I'd some strong words with the cameraman about his sloppiness in catching the shadow of the gantry in a couple of shots near the end, if this in anyway took from your enjoyment of the movie then you can claim a full refund at the kiosk on the way out. : )

Well that's it for this post, my thanks to Dave  for the script & as always to you guys for dropping in & if you'd care to leave a comment it would be welcomed. :)

Monday 22 January 2018

Props, The Colonial Paddle Steamer, WIP

I got this kit close to a year ago at the same time as the one below, as I don't have any experience with MDF kits I build the smaller one first & have to say it was a dream to put together.
Here's a link to both kits

So full of confidence it was time to start the big one, well what could possible go wrong ?
Well how about this, you might need to click on the pictures to enlarge them to see the problem, but the plans don't match up with the parts that make up the as you can see from the picture below :(
Not the start I was looking for,all the pieces in the picture above are in two parts, but if you look at the plan & the plan above then don't match, this then had me wonder which piece should go where.
When in doubt do a dry run, so happy that I'd worked out which way then went together I set about gluing them up.
Tip when doing this use the cabin parts to make sure there lining up correctly & be careful to try not get any glue into  any of the little holes as that could cost you problems later.
With the base completed I laid a couple of heavy books on it & left it over night to set, make sure your doing this on a flat surface, you notice there a little notch at the very front of the boat were a part is meant to be glued in at this point, I've left it out & will explain later why.
Tip while your waiting on the base to set you could if you wish start work on the upper part of the boat but I didn't, anyway time to carry on with making up the rooms, tip make sure to clean up any glue as you go, I find a wetwipe that used for clean around the house works well for this.
Rubber bands to hold the room together while the glue sets is useful, try to pick a band that is not to tight.
Tip  as you can see in the picture above the back part carries out, so you'll need to put the rubber band on this piece  before you put it in place, (see below) & cut it off later.
After the bad start I have to say that things where going nice & smoothly, the only grip would be that none of the parts are numbered.

With the main part of the lower section build it was time to start what I always think of as the fiddly bits, why is there always fiddly bits ? :)
Now its says to make these up, but if that means in place or make them up & then put them in place I couldn't say.
Anyway I made them up in place.
Next up was the wheel.
Then the handrails, tip slide the handrail in until it nearly in place then put a dab of glue on the two ends.
If you remember earlier I said there was a piece that was to be glue to the front, time now to look at that
Its a little part that goes in here & at the time I didn't think it was going in correctly, now if this was a mistake or something I did wrong I can't honestly say, so if anyone reads this that build this boat they might let me know in a comment.
I'd to do a little pairing on the slot on the front of the boat & cut the notch in the piece in the picture above to make it bigger, sadly I didn't think to take a picture before doing this to show you, but if you click on the picture above you might be able to see what it looked like on the plan.
Anyway this worked & I glued in the two card panels, this completed the lower section of the boat.
  The upper section went together with no problems.

Tip before putting in the handrails put the roof part on (Don't glue it), there are two reasons for this one it will keep the up rights in the right place & it will make it easier to slid in the handrails.

Finial thoughts, a very nice model that went together very well after a dodgy start, with the only problem been the  piece at the front, the only dislikes I have are the card funnel which I'll replace with a plastic one & from a gaming point of view that there is no stairs from the lower deck to the upper one, now for the fun part painting this thing :(

That's a rap for this post, as always my thanks for dropping in & if you care to leave a comment it would be welcomed :)