Now not all games are suitable for playing solo but luckily enough for me PA is, one really big advantage solo playing has is when it comes to campaigns, I don't know about you guys but I've lost count of how many campaigns if taken part in that never finished for one reason or another doing a solo one means that if it doesn't finish you've only yourself to blame. :)
So I've decided I want to do a PA solo campaign, I've 3 of the 4 campaign books for PA (soon to be all 4) but I'm going to do the Perilous island one first, not because I think its any better then the others but because at this point in time it suits the terrain & models that I have best, another great thing about playing solo if like me your lucky enough to a table you can leave set up is you can play out the game over time, this a great help when your taking pictures & or notes to do an AAR on the game.
Another thing I'am interested in is league development & that's something that only happens over a long period, it also creates a history for the character as they go through many adventure's together, yes you heard right I said many adventure's together, my plan is for one of these leagues to play out many a campaign.
I've created two new leagues that will be taking part in this campaign & although you play both when playing solo only one of them is really yours & that is the one that I'll will be using over many campaigns but that's not to say I've no interest in the other league & how they develop as they could always pop up here or there along the way, there is also one character in the other league that I've a special interest in.
|I know what you guys are like so here's a picture of the Society of the Blue Blooded league to keep you going :)
One more thing before I start on the leagues, I feel that lately my AAR's have not been showing enough of what is going on from the game point of view, eg a character could go down & from the story end of things I might put he hit his head on a branch while running but that doesn't inform you from the game side of things what happen, so I'm going to try & give a bit more input on the game side of things, this should I hope be more apparent from the second scenario on.
Right on with the leagues & I'll start with the one above Society of the Blue Blooded, these are I hope your British stiff upper lip kind of guys, these will be my league the good guys.
|Delbert Collins A well travelled adventurer who has gotten out of many a tight corner in his day & along with Lord Forbes A founding member of the Society of the Blue Blooded
Leader Health d10 Brawl 3d10 Shoot 3d10 Dodge 3d10 Might 2d8 Finesse 3d10 Cunning 2d10
Extraordinary, Athletic, Hardened Veteran
|Grace Simms, a real English Rose but don't let that fool you as every Rose has its thorn
Sidekick Health d8 Brawl 2d6 Shoot 3d8 Dodge 2d8 Might 2d6 Finesse 3d8 Cunning 3d6
Burst Fire, Quick-Shot
|James Dowl , comes from a circus family were he horned his skills with guns doing trick shots, if he shoots at something & misses it because he meant to.
Alley Health d6 Brawl 1d6 Shoot 3d6 Dodge 1d6 Might 1d6 Finesse 1d6 Cunning 2d6
|Cliff Moore, the fix it man of the Society.
Alley Health d6 Brawl 1d6 Shoot 1d6 Dodge 1d6 Might 2d6 Finesse 1d6 Cunning 2d6
Blue Blooded League Perks, Daredevil Adventures.
|The bad guys, Germans aka bots
|Captain Hess, has an uncle high up in the party.
Name Captain Hess
Leader Health d10 Brawl 3d10 Shoot 3d10 Dodge 2d10 Might 2d8 Finesse 3d8 Cunning 3d10
|Code name Helga, there's not many living that know much about this fair haired lady.
Sidekick Health d8 Brawl 2d6 Shoot 3d8 Dodge 3d6 Might 2d6 Finesse 2d8 Cunning 3d8 Abilities
|Herr Gloup of the Gestapo, enough said.
Ally Health d6 Brawl 1d6 Shoot 2d6 Dodge 1d6 Might 1d6 Finesse 1d6 Cunning 2d6
|Brown, will always follow orders.
Alley Health d6 Brawl 2d6 Shoot 3d6 Dodge 1d6 Might 1d6 Finesse 1d6 Cunning 1d6
|Fritz, will always follow orders
Alley Health d6 Brawl 1d6 Shoot 3d6 Dodge 1d6 Might 1d6 Finesse 2d6 Cunning 1d6
|Muller will always follower orders
Alley Health d6 Brawl 1d6 Shoot 2d6 Dodge 2d6 Might 1d6 Finesse 1d6 Cunning 1d6
German League Perks, Eagle-Eyed Troopers
That's a rap, as always my thanks for dropping in & if you'd care to leave a comment it would welcomed : )