My Blog List

My Blog List

Monday, 5 September 2016

Tricol, Finding Darrow, A solo pulp Alley AAR

Coming out on the other side of the passage our hero's find themselves in an over grown base, but what are those thing's rounding a corner ?
The base is not abandoned but there doesn't seem to be any sign of the Tect-priest.

One of them now opens fire, not very welcoming.
These are the cards that where drawn in the first turn with the one in the middle been on the leader & the other two on the mutant dogs, I'll show a lot of card's in the pictures to try to give an idea of how the game works.
 A fire fight breaks out as
Mr Smith rush's forward.  



These are the card's at the start of turn 2 as I let Jack's league go first, with Lucinda failing her's, Mr Smith passing his & the third out giving the activating to the other league, so it was a bit of all risk & no reward for Jack's league, it thing's like this that makes solo PA work imo, back to the action.
 Mr Smith get rushed by one of the mutant dogs but neither can get the upper hand.

Then one of the mutant guards join's in & the brave dog goes down.

The Doc get's hit by a blast & also goes down,things are getting ulgy out here yell's Jack
let's try get inside, Oilskin spots out of the mutants trying to work his wy aroug the landing pad
& drop him, what are these things he thinks.
The door has some kind of locking mechanism on it
  Olsian goes to work on the control-panel but some kind of discharge knock's him from his feet
 After seen Felix go down as well trying Elaine give it a try, she must have inherited some of her father's skills
  Jack tries to lend a hand but is only in the way
Elaine work's at it a bit longer & the door starts to open.
Oilskin gets rushed by one of the guards
WTF
It transfroums into an even more hidous creature
& makes short work of Oilskin
Quick everyone get inside calls out Jack as he runs inside, luckily this door opens automatically
Jack hurries on
& is soon joined by Elaine, Doc & Lucinda, so far there's not sign of Darrow
 The creature seems confused as to where everyone has gone.
Lucinda take's point as they push on.
Jack she calls back there's another door here like the one at the entrance
With his ego bruised after his failure at the entrance door  Jack sets about getting this one open in short time.
 Jack that thing has come into the building after us calls out the doc
as the door open's
At the far end of the room is the Tect-priest & Slick who has a gun pointed at him, in the name of the Emperor don't do it says Darrow as Slick draw's a cable from a data implant in his head, I've been weeks studying this place there something not right.
 Shut it Darrow, I know someone how will pay a lot for the information in that computer & with the rest of those buffoons that came with me either dead or lost somewhere the reward will be all mine.
The sight of her father is to great & Elaine charges to his side blocking Jack's  shot on Slick, who plugs in the lead.
There's a blinding flash from the computer & Slick lets out a blood curling cry
 To be continued.

As anyone who does plays Pulp Alley might have noticed this game of PA was a bit different as there was no plot points, I'll explain instead of plot point's I just when with one objective for Jack league to reach Darrow, the other league was made up from (I think there called minions) from the Perilous island book, for the two doors that had to be opened I used the plot point rules.

So why do it this way you ? well those of you that come here regular will know that this campaign is only apart of a much bigger story that is Tricol & judging how the two games of solo PA that I've played have gone the solo play is going to be a huge help with telling that story.

This game has proved to me something that I always felt & that is that PA as a game is very flexible that & given the fact that your using cards & that a lot of dice rolls are 50/50 with only a very rare reroll means that as a solo game  you can not know how it will go, yes your playing yourself but there are other forces at work, this game went right to the wire with Elaine reaching the Tect-priest at the very end of turn 6 which in most cases is the last turn in PA.
 
That's it for this post my thanks as always for dropping in & if you'd care to leave a comment it would be welcomed.

Thursday, 1 September 2016

Tricol, A change in the law

After month's of unrest & unprecedented trouble starting with the butchery at the Beastmen settlement the new Governor now fully briefed on the events is about to address the house of Senators & it's an address that will have far reaching effect's on the Tricol system & all that live there.
Von Bittner enters the house through a side door, but earlier that day he'd had a meeting with the four Marshall's.
A car pull's up at the base where the Marshall's wait.
From one of the towers a guard watch's while another inspect's the papers of the arrival's
With all in order the car enter's the base
& the vip steps out to enter the building

where a very heated meeting take's place, with the Governor letting rip over all that has happened lately & laying the blame at their door, before heading to the house.
My follow members of the house, having been fully brought up todate on all of the resent happening's I'm now able to address you on the matter.
As you know I came to power on the back of a promise that all the citizens of Tricol would be able to live their live's with out fear of these kind of attack's & it's a promise I intend to keep.

So as of a now these new laws will come in to effect, these changes are not something I do lightly but are changes I feel are necessary to ensure that there are no repeat's of such horror's & that all the races can live in peace.

Amendments to the law.
1) All non-humans race's (including human mutant's) will be forbidden to carry firearms or weapons that are deemed threatening, there will be a one week period for weapons to be handed over to the  authorities.

2) All non-human  race's (including human mutants) are now forbidden to congregate in groups above six, without first obtaining permission to do so from the authorities.

3) Travel for all non-human race's (including human mutants) will now be restricted & permit's will be required for any of these races wishing to travel outside their permitted zone.

4) All non-human race's (including human mutants) will not be permitted to be members of the peace keeping forces & any that already are members must resign from their post's.

On hearing the new law's a crowd heads to the anniversary arch which has been damaged in the recent troubles.
 But the protest is quickly stopped as members for the peace keeping forces fire smoke grenades in to the crowd
 
Such scene's are repeated all across the Tricol system
& put down with the same heavy handedness, in this case it's a water cannon
it seems that protest's is not something the Governor is willing to put up with, times in Tricol are changing.

That it of this post as always my thanks for dropping in & if you'd care to leave a comment it would be welcomed.